100% increased Energy Shield from Equipped Helmet. Gloves. 5%. 9 gem info for awakened unbound ailments on the 3. Skill functions and interactions. 15% increased Skill Effect Duration. GearWith unbound ailments 54% ailment duration this will be a lot smoother and easier. Precision - Adds Accuracy and increases Crit Chance. Deadly Ailments gives more damage for ailment builds since that's what it's made for, but there are plenty of DoT builds that don't use ailments, and Swift Affliction can be good with those. Unbound Ailments gives a damage multiplier for ailments and increases their duration. But it does more damage when the target moves. Awakened Unbound Ailments Support 20% Quality - Lvl 5. Supported Skills deal 80 % less Damage with Hits. Unbound ailment (40% inc effect of non damaging ailment) increase it to 7% Prove me wrong ppl. Additional Effects From Quality: Supported Skills have (0–10)% increased Duration of Ailments on Enemies. Ailments-Vile. I agree with you! Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Support. Maim is applied by attacks, just like hinder is by spells. #1 : Viperpunk. conclusion: 1: make this skill gem also usable while weapons are equipped. Now has a 160% Cost and. Reply more reply. This means. Minion Life Support Support, Minion Icon: n Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 18 Supports skills which create Minions. Deadly Ailments lowers hit damage but gives a huge damage multiplier for damaging ailments. com Unbound Ailments Support now has a Cost and Reservation Multiplier of 120% (previously 140%). That's why it doesn't make a difference for you. - Unbound Ailments (affects duration and effect of non-damaging ailments, which Chill is. By using Unbound Ailments you reduce the minimum threshold for shock from 0. Get those and its probably double the damageIgnite Proliferation Support Fire, Support, AoE. If you have a 5 link you may remove the unbound ailments gem. Small side rant, but the Awakened Support gems for Non-Ailment Damage over Time builds are pretty terrible in comparison to any other skill grouping. ago. Unbound Ailments Support is a support gem that grants increased duration, more damage, and increased effect to ailments. So before with Divergent Melee Splash you do ~500k per spider and Hydrosphere doubles that. That aura can be enhanced by Unbound Ailments as well as Bonechill. 5% increased Cold Damage Supported. 5% increased Damage over Time This is a Support Gem. Ruthless is currently calculated wrong for Bleeds in PoB since it is simply added as 1. Boosts. Clear seems to be withering touch/melee splash/feeding frenzy. *note - Elementalist turns all damage into ignite. Toxins-Melee. Since poison's dps scales directly on duration, the 'more damage' as well as the 'increased ailment duration' both help out your total poison dps pretty well. Per 1% Quality: 1 Superior Supported Skills deal 1% increased Chaos Damage Supported Skills deal (40-44)% more Chaos Damage Supported Skills deal 25% reduced Elemental. Withering Touch. Damaging Ailments inflicted with Supported Skills deal damage (10-12)% faster This is a Support Gem. You can see that without unbound you have enough ailment effect to hit 65% with shaper of storms. Anomalous Unbound Ailments Support Anomalous Unbound Ailments Support is an Alternate Quality gem of Unbound Ailments Support. · Ignite: Ignite is a damaging effect (ailment) that scales with the amount of base fire damage of the hit, burning enemies for 4 seconds. Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. tl;dr i think unbound ailments has some draw backs because shock isnt always a gaurentee on mobs that might be immune or have reduced affects, and the gem vs deadly ailments OR things like ele dmaage with attks etc is well past 14-25% more damage at base, and any shock we do have is still preaty solid in its existence~ Orb of storms, overcharge, unbound ailments. This is because we would like to swap in and out unbound ailments with melee splash gem, we need unbound ailments for bosses and melee splash for clear purposes. Icon: I. Ailments are exclusively Poison, Bleed, Ignite, Shock, Chill, Freeze, Scorch, Brittle, and Sapped. Unbound Ailments gives a damage multiplier for ailments and increases their duration. 1. 2 Quest reward. Minions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near you Minions from Supported Skills take (15-24)% less Damage Minions from Supported Skills are Defensive Additional Effects per 1% Quality: Minions from Supported Skills have 0. Body Armour Divergent Malevolence - Determination - Grace - Awakened Blasphemy - Flammability - Enlighten. Unbound Ailments Support - makes your Ignite last much longer and deal more Damage. 覺醒版本: 覺醒.無邊異能輔助. or applies ailments" just the 3. Blade flurry -> Added chaos damage -> Deadly ailments -> Melee physical damage -> Vile toxins -> Unbound ailments Venom Gyre -> Added chaos damage -> Vicious projectiles -> Greater multiple projectiles -> Void manipulation -> Swift afflection. 15% increased Duration of Ailments on Enemies. Requires Level 8. I'm streaming on Twitch: of Skitterbots + Unbound Ailments: -Support gems: There is one main suggestion I'd like to make here. Unbound Ailments Support Your core 6L with the skeleton boys. I've tried to put together a leadership's price poison frenzy stacking raider with an elemental pneumatic dagger and master toxicist forbidden jewels where the links would be, nightblade, awakened unbound ailments, cruelty, vile toxins and fortify (main skill doesnt really matter,. 增加 (0. Life Mastery. Unbound ailments gives very high poison DPS in POB but in a practical scenario it takes forever to reach the POB dps. Beacon of Ruin buff: it now gives "30% increased effect of non-damaging ailments on enemies". Unbound Ailments Support is a support gem that grants increased duration, more damage, and increased effect to ailments . b). This is how your Gem setup should look like before entering Maps: *Armour: Seismic Trap - Awakened Unbound Ailments Support - Advanced Traps Support - Trap and Mine Damage Support - Awakened Deadly Ailments Support - Empower Support. Now, supporting Cruelty to a mixed skill (Flameblast, Explosive Arrow, Divine Ire. The gem links are SRS - multistrike - withering touch- Minion damage - unleash - unbound ailments. You can also use Storm Brand to Shock bosses instead, you'll just have to cast Assassin's Mark manually, and it'll be worse for mapping. Im playing a Vaal DD necro and am more than happy with it so far. Furthermore, Malevolence will scale with % increased effect of non-curse Ailments. 75 sec Critical Strike Chance: 6. Last edited by FarmerTed on Dec 21, 2017, 5:38:27 PM. Cost & Reservation Multiplier: 120%. Awakaned Unbound Ailments and Deadly Ailments are better than alternate qualities from pure damage / utility perspective. Remove: Swift Assembly Support, Charged Traps Support,. Unbound ailments increases that effect value. 22. Name ↕️ Secondary↕️ Level↕️ Mana Mult↕️; Added Chaos Damage Support: H: 31: 130%; Added Lightning Damage Support: L: 8: 130%; Arcane Surge Support: NWhile leveling with Armageddon Brand it seems cruelty support increases my ignite damage way more than something like unbound ailments. Last edited by askjosh on Jul 21, 2021, 12:02:51 AM. This gem was added as part of the Damage-over-time pass, and seems to be being balanced around that pass. Unleash SupportSpell, SupportIcon: qLevel: (1-20)Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. Based on an already known bug, which causes Lethe Shade to have no impact on self-inflicted ailments, I speculate that currently all duration modifiers to self-inflicted ailments are broken, with the exception of those coming from duration modifiers to the source hit itself, such as unbound ailments, increased skill effect duration passives. Not sure if Deadly Ailments or Unbound Ailments works with the DoT portion of ED. It does not grant a bonus to your character, but to skills in sockets connected to it. Level 98 (121 passives) Bow Mastery. Trap and Mine Damage. has has awakened unbound ailments, deadly ailments, and void manip, anomolous despair, and +2 corruption on his chest. Awakened Swift Affliction Support. 輔助的技能對敵人增加 (35 to 54)% 非傷害型異常狀態的效果. Deadly Ailments: Now has a 150% Cost and Reservation Multiplier (previously 130%). Burning Arrow - Greater Multiple Projectiles - Deadly Ailments - Unbound Ailments - Elemental Damage with Attacks - Burning Damage - Trade Greater Multiple Projectiles for Swift Affliction on boss Body 6L: Empower - Summon Ice Golem - Summon Chaos Golem - Summon Lightning Golem - Summon Flame Golem - Summon Stone Golem CWDT 3L: In this case you don't need unbound ailments. Momentum Support Supports attack skills that aren't triggered. (Footage is from 3. There is a way to use Ensnaring Arrow to force the target to count as movement. Ballista Totem. Supports any skill that hits enemies or inflicts ailments. But even if you're Pathfinder, poisons usually last at least 5 seconds, which means it takes 5 seconds for your first attack to finish dealing its damage; that's a decently long time, any longer than that and the. Each time it hits enemies, it also hits player and does some damage. Divine Blessing - Haste becomes a temporary. 00% Effectiveness of Added Damage: 125%. Level: 1–20. - Allows the Animate Guardian to further scale ailments for bossing. Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports any skill you use to hit enemies yourself. Unbound Ailments Support has been added to the game. 00% Effectiveness of Added Damage: 80% Requires Level 28 Flaming bolts rain down over the targeted. Then add Unbound Ailments, Vicious Projectiles, and Void Manipulation as they become available and as your sockets allow. So the whole "you have a lot of minions hitting many times" aspect only supports poison. Intensify contributes a substantial damage increase with its four intensity levels. 0d. GearUnbound Ailments Support (44-63)% increased Duration of Ailments inflicted with Supported Skills. Deadly Ailments Support. I'd also like to suggest that you use blastchain mine support instead of high impact mine. Keep Unbound Ailments socketed to level it up and link it together once you find your first 4-link. Drop level: 31. I don't understand the new support skill "Unbound Ailments Support", specifically regarding, "Supported Skills have (20-30)% increased Effect of non. Path of Exile Wiki editing functions. Unbound Ailments Support. Requires Level 8. 3. 3. 15. It's the most important Gem here, don't switch it. 65 sec Critical Strike Chance: 6. Maim is a debuff that applies 30% reduced movement speed on the affected target for 4 seconds. 12% increased Mana Reservation Efficiency of. Supported Skills have (35-53)% increased Effect of non-Damaging Ailments on Enemies. 9 gem info was released but I can't find any documentation on when it was changed to say ". Supported Skills now have 55-59% increased Duration of Ailments on Enemies (previously 56-64%). 9. Unbound Ailments Support - Poison deals more Damage and lasts much longer, which is good since it stacks. This is probably because unbound ailments gives the most “Total DPS inc. Unbound Ailments Support - Increases Poison Duration and grants more Poison Damage. Unbound Ailments Unbound is more damage, but Infused had some offensive and defensive properties as far as mitigating incoming chaos damage. Defiance Banner. Icon: K. Level 89 (112 passives) Eldritch Battery. You get back a ring slot, and gain more damage. Step 2. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. 0. 4L: Vortex - Bonechill - Unbound Ailments - Frostblink Optionally, use Culling Strike for bosses until you get it elsewhere (instead of Unbound Ailments). 5% increased Damage over Time This is a Support Gem. Ignite deals x amount of damage per second. An ailment is a detrimental effect associated with one or more damage types. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. Chaos Orbs. (64-68)% increased Duration of Ailments inflicted with Supported Skills. I'd also like to suggest that you use blastchain mine support instead of high impact mine. Of course people want builds that clear entire screens and zip through them at 400% movement speed. 20/20 Skitterbots + 20/20 Unbound Ailments = 25. However, no matter which way I think about it, I'm still not sure on the 6th link. It only drops from maps. Yes this works. Quote this Post. 3. Thank you, that's good to know. Bleed, poison, and ignite are damaging ailments. 1% of Life per second Minions from Supported Skills deal 1%. It does not grant a bonus to your. Unbound Ailments 140% (previously 110%) for Unbound Ailments it's worth noting that damaging Ailments got nerfed while non damaging ailments got a pretty decent buff. Ignites caused by Supported Skills spread to other Enemies within (1. 25% faster Ignites from Supported Skills deal Damage. Currently almost all poison impending Doom Builds are using temporal chains in their six link. Per 1% Quality: 1 Superior Minions from Supported Skills deal 1% increased Damage Minions from Supported Skills deal (50-54)% more Damage This is a Support Gem. +100 to Accuracy Rating per Green Socket on Equipped Bow. If you are looking for a good Enchant, Withering Step, Plague Bearer, or a mana reservation one would be really the only options as there is no enchant for tornado. Awakened Unbound Ailments Supports any skill that hits enemies. . After that we also have 100% spell suppression, 70-ish% chance to block, Ailment Immunity with Purity of Elements and Molten Shell+Vaal Molten Shell to round it out. Supported Skills deal (30-44)% more Damage with Ailments. Guide posted - - 0:38How to Play - 1:06Skills - 2:24 - I co. 5% increased Elemental Damage This is a Support Gem. Bonechill increases chill effect from 11. The benefit of high impact mine is the aura chance to deal double. Ignite deals x amount of damage per second. 1 Recipes 4. Supports any skill that hits enemies or inflicts ailments. Cost & Reservation Multiplier: 140%. Supported Skills have (25-44)% increased Duration of Ailments on Enemies Supported Skills deal (20-30)% more Damage with Ailments Supported Skills have (20-30)% increased Effect of non-Damaging Ailments on Enemies. Skill functions and interactions. The central part of this build will be the included Ice Trap gem. Supported Skills have 70% increased Effect of non-Damaging Ailments on Enemies. Icon: v. I'd expect Unbound Ailments to increase the shock percent. Since poison's dps scales directly on duration, the 'more damage' as well as the 'increased ailment duration' both help out your total poison dps pretty well. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. 25% additional Physical Damage Reduction This is. Ailments are in many ways. I believe this support gem is better suited in cases where you can stack ailments (like poison). Single target withering touch/multistrike/unbound ailments. Controlled Destruction boosts critical damage, while Awakened Unbound Ailments enhance non-damaging ailment effects like shock. 3. 輔助的技能對敵人增加 (35 to 54)% 非傷害型異常狀態的效果. Awakened Spell Cascade Support (72) AoE, Spell, Support. 3. Convinced this assignment is. Unbound Ailments Support will replace Onslaught Support, as at this point you should have the passive point Graceful Assault. Swift Affliction Support - Much more Damage over Time, but less Ignite Duration. Void Manipulation Support - More and increased Chaos Damage for linked Skills, but Elemental Damage is disabled. If your Arc can freeze/ignite by having a decent amount. . PoEDB provides things come out each league, as well as items, uniques, skills and passives. 45 mana previously. The damage increase will be the same on Guardian and Summoner. Multiple maims do not stack. Vortex > Unbound Ailments > Lifetap Second, there is a Frostbolt setup with cast-when-damage-taken which will occasionally fire out projectiles for vortex to consume for increased vortex coverage. Divergent Unbound Ailments Support. Additional Effects From Quality. Awakened Unbound Ailments Support. Viper Strike being the oddball of having upwards of 16-20 second poisons. Price history Display. It now grants “Supported Skills have 0-10% increased Area of Effect” (previously 0-5%). Otherwise, if this is a bug, this. Corrupt them to Level 21 once they hit Level 20. Corrupted Blood cannot harm you. Physical. You can get up to a 23-24% chill this way, more with the right gear equipped. Awakened Unbound Ailments Support. Unbound Ailments Support - Ailments last much longer, have increased effect, and deal more Damage [UTILITY] various gems: Desecrate - creates corpses which are really important during boss fights where you typically lack in. 20% Attacks per Second: 1. Enfeeble - Curses enemies in an. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making their effect reoccur when cast. [UTILITY] Various Gems: Steelskin - Guard Spell to take less Hit Damage and stop Bleeding. Now has a 140% Cost and Reservation Multiplier (previously 120%). 1 Recipes 4. Convinced this assignment is. Quality on the Anomalous Void Manipulation Support no longer grants “Supported Skills have 0-5% increased Attack and Cast Speed”. gloves: Phantasmal summon skeletons > Minion Damage > Unbound Ailments > Awakened added chaos damage This is now a 7 link setup with elder gloves also giving us faster projectiles, faster attacks, poison. Contents 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4. Grace has 25% increased Mana Reservation Efficiency. Awakened Gem Intelligence Support. Quality no longer grants Supported Skills have +0-10% to Fire Damage over Time Multiplier. Supported Skills have (56-64)% increased Duration of Ailments on Enemies. or applies ailments" just the 3. Use Faster Attacks Support as your 5L until you get United In Dream. As pure phys you have no way to shock or chill enemies with profane proxy, but you can manually curse with vuln. The description on Unbound Ailments and Awakened Unbound Ailments was changed sometime after 3. Unbound Ailments Support Unearth Void Manipulation Support Wither Withering Step: The Siren's Cadence Act 1 Nessa: Absolution Arc Blade Vortex Blazing Salvo Bone Offering Creeping Frost Essence Drain Exsanguinate Fire Trap Flame Surge Flesh Offering Ice Nova Ice Spear Icicle Mine Incinerate Lightning Trap Manabond. Supports any skill that hits enemies or inflicts ailments. +50 to maximum Life. Deadly ailments, if you dont care for duration. Burning Damage Support Fire, Support Icon: b Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 31 Supports any skill that hits enemies, or can deal burning damage directly. Make sure not to link the aura gems to any supports that can increase their mana cost. Supported Skills deal 0. Supported Skills deal (30-44)% more Damage with Ailments. Chain should be kept at Level 1 for lower Dexterity requirements!Unbound Ailments Support - increases the damage you deal with Ailments: Deadly Ailments Support - same as above : Swift Affliction Support - increases your Damage over Time: Maim Support - increases Physical Damage dealt and Maims enemies slowing them down [DPS] Ancestral Protector and Vaal Double Strike:Awakened Unbound Ailments 6/20 - 60% Divergent Bonechill 21/20 - 55% Helm w "of Shaping" - 12% Jewel w non-damaging ailments effect corruption - 5% Abyss jewel w effect of cold ailments - 15% Look like any gear don't change actual number, only gems (I tried on/off Skitterbots between each tests, tried change instance - do nothing,. Contents 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4. With poison duration support gems (Unbound Ailments), Unique items (Coralito's Signature/The Embalmer), Passive tree nodes, and Curses (Temporal Chains) you can get 6-7 second Poisons. Damaging Ailments inflicted with Supported Skills deal damage (10-12)% faster This is a Support Gem. Modifiers [| ]. - Enlighten level 3 + Blasphemy + Despair + Temporal Chains - Whirling Blades + Faster Attacks - Plague Bearer level 21, Withering Step, Vaal Blight輔助的技能造成 (10 to 19)% 更多異常狀態傷害. Considering the spiders have 100% chance to poison, and that their poisons will last 10 seconds without, 18 seconds with : is Unbound. 3% More from Bone chill > 5. . With the Covenant : doubles the DPS compared to Shadowstitch. Additional Effects From. After 1st lab take Noxious Strike. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1. During mapping you often have hundreds of poisons applied already and don't need extra duration. . I'm streaming on Twitch: of Skitterbots + Unbound Ailments: Ailments Support - Ignite lasts longer and deals more Damage. ED should be ED-rapid decay-void manip-CD/decay-efficacy-empower/decay. Cold to Fire Support - Half of the Cold Damage is converted to Fire, you also gain a lot of Cold Damage as Extra Fire Damage. Cold Snap cannot benefit from Unbound Ailments since you are leveraging the chilling ground rather than Cold Snap's hit to cause Bonechill, and AFAIK Unbound Ailments does not. 2% more poison damage. Unbound Ailments Support: Divergent : Supported Skills deal (0–30) % increased Damage while you are affected by an Ailment: 100: Meat Shield Support: Anomalous : Minions from Supported Skills deal (0–5) % more Damage with Hits and Ailments to Enemies that are Near you: 100: Awakened Unbound Ailments Support: Superior Unbound Ailments Support (30–49)% increased Duration of Ailments on Enemies. Quote this Post. For instance: the chaos damage will be added to hits made by any attack skill or spell that hits, or hits made by things such as the area damage explosions from Fireball Fireball Projectile, Spell, AoE, Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0. 5% increased Burning Damage This is a Support Gem. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Deadly Ailments. Doom Blast now has an added damage effectiveness of 100% (from 50%). So we get around ~20M; we don't lose that much from the hydrosphere change. Bleed, poison, and ignite are damaging ailments. In return, it grants more Elemental Damage. Unbound Ailments Support now has a Cost and Reservation Multiplier of 120% (previously 140%). Switch out Multistrike for Melee Splash when clearing maps. Since ignite doesn't do this, we're better off with empower. Ailments-Void Manipulation-Vicious. Awakened Unleash Support (72) Spell, Support. It is highly recommended you get 1 white socket and 2 Green, 1 Blue on the helmet, as you can swap from Increased Duration, to unbound ailments for more boss Dps. We don't really care about the ‘hit' portion of it, so we make sure to amplify the poison/ailment damage instead. If you don't have a 6 link and a white socket you may use 1 green and 1 red and swap out and in multistrike with melee splash. Edit: Apparently the increased effect portion of Unbound Ailments is mostly useless for freeze. on my Poison BV build, PoB shows unbound ailments adding a whopping 50% more DPS. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. 增加 (0. Each time it hits enemies, it also hits player and does some damage. Metaempiricist • 4 mo. When levelling you can use Combustion until your Chance to Ignite hits 100%. It only drops from maps. Awakened Unbound Ailments Support has been added to the game. Requires Level 18. Awakened Unbound Ailments Support. 5% increased Chaos Damage This is a Support Gem. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Supported Skills deal (40-49)% more Damage over Time. Boots: skitterbots > flesh and stone > blasphemy > enfeebleSince all DoT builds have access to: Awakened Deadly Ailments, Awakened Swift Affliction, Awakened Unbound ailments, plus other 20+% more multis, it functionally makes Critical Strike Affliction outclassed and useless. No longer has Damaging Ailments inflicted with Supported Skills deal Damage faster. Note 2: Lifetap needs to be at the highest level where one cast of your spell. Essence Drain interacts favourably with Contagion, a skill that can spread the damage over time component. 基本:精良的. 5% increased Damage over Time This is a Support Gem. Evasion Mastery. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comment sorted by Best. If you have a 5 link you may remove the unbound ailments gem. Unbound ailments gives 56%, 40% from the mastery, and another 30% on the tree from pathing nodes. It does not grant a bonus to. +20% to Fire Damage over Time Multiplier. In addition to other sources of Damage over Time, it now affects damaging Ailments inflicted by supported skills, and reduces their duration. Infused Channeling vs. CWDT > Frostbolt > Greater Multiple Projectiles > LifetapGem Setup: Cyclone (Divergent) - Cast While Channelling (Awakened) - Detonate Dead (Anomalous) - Unbound Ailments (Awakened) - Elemental Focus (Awakened. Inspiration aids in managing mana (opt for Divergent if mana sustains is required). It looks like after scrolling through the list that the attempt was made to make all the alternates relative in power level to the base. Void Manipulation Support - If you can cause Poison, and you don't deal any Elemental Damage with this setup, use this Support Gem for more Poison and Chaos Damage. Quality now grants 0-10% increased Elemental Damage. If you don't have a 6 link and a white socket you may use 1 green and 1 red and swap out and in. 15. It does not. Cobra Lash is the main skill for this build. 75 sec. Cannot support skills used by totems, traps, mines or. Awakened Unbound Ailments Support Support. +1% to Chaos Damage over Time Multiplier per 4% Chaos Resistance. Fireball > Elemental Proliferation > Deadly Ailments Flame Dash > Faster Casting. Please read the "Poison DPS Explained (READ THIS)" section under "Build Summary" for more information. 15% increased Skill Effect Duration. They technically can, but Unbound Ailments was changed to have only increased effect for non-damaging ailments, and instead give a direct damage modifier to damaging ailments,. ). If by chance you're using poison with no other source of inc poison duration, a 20/20 unbound ailments is 100. %Increased effect of non-damaging ailments follows the same rules: it applies to the effect of both chill and shock, and stacks additively with %increased effect of chill or %increased effect of shock, respectively. Increasing the effect reduces the damage you need to achieve this. The attack must be a hit in order to be blocked, therefore block does not work against damage. Nightblade support can also be swapped out for e. Either one of these will do: The Caustic Arrow Helmet Enchant granting % chance to inflict withered for 2 seconds on hit . 2. . It is also worth noting that a part of the 14% lacking more multiplier is replaced with 30% shock effect -- with the 20% elementalist shock we applie thats a 6% more multiplier, which means the actual damage loss is only 10%. Either one of these will do: The Caustic Arrow Helmet Enchant granting % chance to inflict withered for 2 seconds on hit . 0. Kolo56 • 2 yr. Supported Skills deal (20-34)% more Chaos Damage. Trade . For Uber Lab enchant: 40% Toxic Rain damage if not running 6L Herald or using Coming Calamity. Awakened if possible. Unbound Ailments Support - Ailments last longer and deal more Damage. Unbound Ailments Support - Ignite lasts longer and deals more Damage. Supported Skills deal (35-39)% more Elemental Damage. Awakened Unbound Ailments Supports any skill that hits enemies. Hello, i'm trying this viper strike build because i simply like how it plays, but i ran into a great urge for more phys sustain, and after a lot of thinking and trying stuff, i figured fortify would be great, i was gladly willing to drop Unbound Ailments for it. Impending Doom. So for example scorching ray now should be scorching-increased burning-cd-efficiacy-ele focus-empower. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Elemental Focus Support - It makes Spark unable to inflict Shock, which it cannot do anyway. 1% 品質追加效果. By default, a target can have an infinite amount of ignites on them, but only the one with the highest damage will apply, meaning you can’t increase your ignite DPS by hitting your enemies multiple times. Synonyms: disease, illness, sickness, condition, affliction, more. Not to mention astronomical amount of evasion transformed into armour, making you very tanky and able to facetank a lot of bosses. 81% increased Duration of Ailments inflicted with Supported Skills. And Rory also stated that Unbound Ailments cannot support Skitterbots because they don't hit! So it seems that the 24%. Hi guys, Looking for some dd experts here. Discharge (21/23 or 21/0) - Awakened Deadly Ailments - Awakened Burning dmg - Anomalous Combustion - Awakened Unbound Ailments - Ignite Proliferation Scorching Ray - Spell totem - Multiple totems Storm Brand - increased critical strikes - Hextouch support - Flammability Flame Dash - Infernal Cry - Enduring Cry - Second. Currently with 120% effect I get a 22% shock, but if I add unbound ailments (+54% effect), PoB shows 174% shock effect, but current shock remains at 22%. The best setup is skitterbots with unbound ailments and having a manual curse. Ailment supports apply to poison damage you do, but not dot damage from ED. Critical Strikes do not inherently inflict non-Damaging Ailments Inflict non-Damaging Ailments as though dealing (100-200)% more Damage Lay bare paths to pain you never knew you had. Config: Pinnacle, Focused, Frenzy, 15x Wither. It Hits enemies dealing low damage.